+ A garden that occasionally bites

Every door here
has its own key.
Wander in.

Four small worlds, each grown from its own soil — a fidget garden, a deck that won't sit still, a spring older than any one tradition, and an arcade that shouldn't exist yet.

Enter the garden

02 Four keys, four doors

Pick a key. See what it opens.

03 About the garden

Grown, not built.

Everything here started as something small and a little strange — a toy for restless hands, a deck that refuses to hold still, a story about spring, an arcade that got out of hand. Some of it is useful. All of it is meant to be poked at.

Nothing here is finished. That's the point of a garden.

04 Field notes

What's still growing.

  1. Cutting 001

    Making the four doors easier to find without smoothing off their rough edges.

  2. Cutting 002

    More small, tactile toys for the five minutes after too much screen time.

  3. Cutting 003

    Writing down the accidents worth keeping before they get lost in commit history.